Eu4 crown land - In EU4, cheats are executed from the command console, a text box that you type commands into. To open the command console press the ~ (tilde) key, which is typically located under ESC (escape).. If your keyboard does not have that key, or pressing ~ does not work, try the following keys:. SHIFT + 2; SHIFT + 3; ALT + 2 + 1; Type your command into the console, and then press ENTER.

 
If you only take the mana priviledges day1 you can go from 5% to around 19-20% when taking max land (starting with small/medium ones. 5% is from sieze land). Midgame you just keep loyalty equilibrium above 50 and sieze land occasionally to counter. End game whem you're 100% crownland, you usually go down 4% or something, assuming you stll have .... Drawing of lowriders

So I'm playing the Incan Empire and the year is circa 1550. I've reformed my religion and I'm about caught up in tech to the Portuguese. I've been…Like Brazil, Canada saw independence after EU4's game timeline, but that shouldn't stop you from forming Canada if you want to. Also like Brazil, any former colonial nation with a capital in the Colonial Canada region is capable of forming the country. Canadian ideas grant the player bonuses in land attrition and trade efficiency.The crown of Saint Wenceslas (Czech: Svatováclavská koruna, German: Wenzelskrone) is a crown forming part of the Bohemian crown jewels, made in 1346. Charles IV, king of Bohemia and Holy Roman Emperor, had it made for his coronation, dedicating it to the first patron saint of the country St. Wenceslas and bequeathed it as a state crown for the coronation of (future) Bohemian kings.This block must be inserted in /Europa Universalis IV/common/estates_preload/x.txt in order to generate the proper loyalty and influence modifiers. #Define estate loyalty and influence modifiers here <estate> = { modifier_definition = { type = #Either loyalty or influence or privileges key = <key> #This is what will be referenced in other files ...Are you looking for a great deal on land? If so, you’re not alone. Many people are looking to purchase land for a variety of reasons, including building a home, starting a business, or simply investing in real estate. Whatever your reason m...Europa Universalis IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. This community wiki's goal is to be a repository of Europa Universalis IV related knowledge, useful for both new and experienced players and for modders.EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). Type the name of a console command into the search box to instantly search 305 EU4 commands. Hover over a cheat code to view detailed argument explanation. Click on the name of a command to visit its command page for more help and examples.Europa Universalis IV. 1.30 Burgundy Guide? Thread starter Faeelin; Start date Jun 21, 2020; Jump to latest Follow Reply Menu We have updated our ... King of the Franks mission in the second war and take over their vassal swarm. A nice trick to do that is siezing land from Nevers(but you need to make them loyal again asap) and releasing ...Aug 16, 2023 · Strategy [edit | edit source]. Adopting Parliamentarism before the Age of Absolutism allows the manual assignment of the initial parliament seats. To get enough reform progress, the nation-wide autonomy level must not be too high, which usually means holding few territories and few trade companies. The rebellious nobles formally surrendered to the king two years after the start of the revolt at the 1609 meeting of the Sejm. The meeting is known as the Pacification Sejm and the nobles surrendered in return for leniency. Hetman Chodkiewicz and many royal supporters successfully argued for amnesty for the rebels.Go to eu4 r/eu4 • by ... and have now noticed the land that the crown is losing is getting split between the nobility and clergy? ironman game, nothing not vanilla, all dlcs. dont really feel like playing a game where im constantly at max mana not being able to dev a single province lest i lose all my crownland and take the penalties that ...I'm a fairly casual player and enjoy watching eu4 on YouTube. I see The Social Streamers, Redhawk, and Zlewikk (and probably others) sell titles and the beginning of the game and play with low crownland. ... Say in the age of Discovery where you get 2.5 years of income, and reduced by having 10% Crown Land, you'd instantly receive 2.5 * 90% ...This privilege is added through the event Estate Statutory Rights when the country has a crown land share of ≤ 10% for monarchies with a nobility estate. +25 Minimum autonomy. Every estate loses 30% of their land share and gives it to the crown. Can not be revoked for 20 years. Boyars - Rynda Infantry −5: 5.0: 5.0Go to eu4 r/eu4 • by ... The % of crown lands should've gone up by 5% but went down by 5% is what I meant there. Seems bit useless now to seize crown lands if it decreases both crown lands and estate loyalty :) Also I saw the formatting was all fucked up in the OP so I changed it to be a bit clearer. Didn't know revoking guarantee would give ...Develop some of your provinces each time you develop either 3 of the areas (tax/production/manpower) you gain some crownland without upsetting the estates. #2. Marsk 2020. júl. 10., 9:06. Seize the land from estates, they'll have rebels but are balanced to your strength so you can handle them very quickly.Up-to-date, detailed help for the Europa Universalis IV (EU4) command add_prosperity. This page includes help on how to use the command, argument explanation and examples. This command can be used to make a province progress further towards prosperity. Specify a negative number to decrease a province's prosperity progress.About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright ...Easiest answer is this: Pause your game, make your peace deal, save the game, and then load that save game. For whatever reason that resets the crownland calculation and you wont lose any. 3. Bubbly-Desky • Grand Duchess • 1 yr. ago. Hahaha I love this, thanks :p.Europa Universalis IV. The Prussian Confederation Revolts Broken. Thread starter arciiian; Start date Jun 11, 2020; ... confederation occurs you use the privilege "Concede to the Prussian Confederation" that more or less bringgs the crown land to zero this triggers an event where you gain round about 30% Land for the crown at once And then the ...Crown land (sometimes spelled crownland), also known as royal domain, is a territorial area belonging to the monarch, who personifies the Crown.It is the equivalent of an entailed estate and passes with the monarchy, being inseparable from it. Today, in Commonwealth realms such as Canada and Australia, crown land is considered public land and is apart …Ambition: +10% Infantry combat ability. For the area, see Sirhind (area). Sirhind is a country in northern India. It borders Delhi, Jangladesh, Multan, Kashmir, …Supremacy Over the Crown: Estates can pursue agendas at any time. +10% Loyalty +10%. Influence *Applies to all estates: Rajputs: Primacy of the Rajputs +1 Monthly Military Power-5% Loyalty-10% Crown Land Rajputs: Increased Rajput Autonomy: N/A +10% Loyalty +10% Influence Jains: Jain Political Control +1 Monthly Diplo Power-5% Loyalty-10% Crown ...For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65. R5: Upon conquering Ireland, England gets a mission reward that allows them access to a Parliament debate that will allow them to release Ireland as a personal union. This reflects what historically happened in OTL, and is a feature not mentioned in dev diaries. Probably coincidentally, it is also a feature I requested after the last England ...So if you have for example 40% clergy influence, 50% nobles influence and 50% burghers influence and no absolutism (total influence including crown is 40+50+50+60=200), the clergy gains 20% of the new land, the nobles and burghers 25% and the crown 30%. So if your crown land is above 30% at that point, you will lose some.Honestly not really, most of the time having colonial nations instead of owning the land directly is a clear benefit, you get 50% of the colony's manpower and force limit out of 0% land instead of having a bunch of shitty 90% autonomy provinces which just add to gov cap, and they also colonise for you too.Fixes various issues with EU4 patch 1.31.2 "issues" are e.g. obvious typos/oversights like +100% missionary strength, ... Next of the wacky land mods: the landmasses of Japan, Korea, Sakhalin, Taiwan, Guam, and The Kurils have been moved to be on the East Coast of North America.The five-year pulse that triggers estates events is different from the one that triggers idea group events. The Events for the Burghers can be found here. The Events for the Clergy can be found here. The Events for the Nobility can be found here. The Events for the Cossacks can be found here. The Events for the Dhimmi can be found here.This page was last edited on 20 June 2020, at 02:22. Content is available under Attribution-ShareAlike 3.0 unless otherwise noted.; About Europa Universalis 4 Wiki; Mobile viewLand owned by the crown is at least 50% This can be done easily by starting as Bohemia and then releasing Moravia as a vassal and selecting the option to play as the released vassal. Afterwards, you'll have more than 80% Crown Land and now you can give 2 privileges to each estate.In some cases even conquering at 40 crown land is enough to lower your crown land share. With WS reduction from Reformation Age ability and Diplomatic, every 100% peace deal would result in me in losing 3% crown land (and like 160% OE that I vassal fed away), so I was barely breaking even in my conquests with Seize Land on every cool down.Here's a list of all the EU4 cheats: fow - Removes the fog of war. die - Kills the current ruler. winwars - Get max warscore in all wars you are currently fighting. annex or integrate ...So, which is better strategy, as all streamers I watch use either one or the other in the early game max: mercantilism for trade rights priviliges…The Kingdom of Sweden entered the Kalmar Union with Norway and Denmark willingly in 1397, eager to limit the influence of the German merchants of the Hanseatic League. The union has however in many ways proved to be a disappointment to the Swedish nobles. Authority has become centered in faraway Denmark, and the many conflicts with Lübeck and the Hanseatic cities have been quite costly.Jun 20, 2023 · Tooltip: “Will seize 5% Estate Land for the Crown.” The crown gains 5% share of the land; Tooltip: “ ” If: Limited to: Has government type where: Reduce the loyalty loss from seizing crown land by 5% (unrecognized string “all” for Template:Icon) all loses 15 loyalty; Else: (unrecognized string “all” for Template:Icon) all loses ... LAND_FORCELIMIT_TAX = 0.25, --factor on basetax on provs for forcelimits NAVAL_FORCELIMIT_MERCHANTS = 5 , -- increase per merchant above base_value merchants. LAND_FORCELIMIT_EXTRA_COST_FACTOR = 2 , -- extra expense for being above forcelimitStrategies. Pirate republics is a very powerful government type that receives huge income during early game from coastal raiding, and an access to early imperialism-like casus belli. Being in Asia provides an extra benefit of being able to cause early collapse of Ming through devastation caused by coastal raiding.[EU4] How to give all Crownland to one estate and how to get +…In 1.32.2, you could sell titles with less than 10% Crown Land. I just reverted versions to check, and I have 0.199% Crown Land with the ability to fully sell titles. I am not saying it is a bad change, but it is a change people should know about.All my estates have less than 60% influence but i still lose crownland when i conquer provinces. From what I know (it can be wrong but seems to work this way when I play) : you as a crown have 60% influence and new land that you conquer is divided into number of estates+1 parts: your (60/total influence), first estate (their influence/total), etc.A colonist is a type of envoy that you'll use to establish colonies. The two colonization-focused idea groups can give you three colonists: One from Exploration. Two from Expansion. You get your first idea group slot at Admin Tech 5 and another slot at Admin Tech 7. It's recommended that you choose Exploration first.There are, as far as I know, two solutions. If you click on your country flag on your top right and go to the Estates tab, should be the right most one, you should see a pie chart detailing the percentages of land held by the Crown ( you ) and various estates, right to it you have three buttons. Sale of Tithes, which reduces crownland for ...Can somebody remind pdx to fix the crownland. Since they are fixing bugs and stuff, the crownland dividing thing when expanding is bugged. Its supposed to increase your crownland but you instead lose it and estates gain more land even though your influence is below 60. Report the bug on the forums.For each faction, dev assigned is `dev_conquered * influence / total_influence`. Let’s say you have the nobility at 60 influence and burghers / clergy at 30. If you conquer 100 dev pre absolutism, the calculation is as follows: Crown / Nobility: 100 * 60 / 180 = 33.3. Burghers / Clergy: 100 * 30 / 180 = 16.65. The Great Veche Republic is a special government for Orthodox 'East Slavic ' Russia and Ruthenia with fixed empire rank. It uses ‘Russian Government’ mechanics as well as ‘ Russian Principalities ’ and …Trigger conditions. Does not have a seat in Parliament. Development is at least 25. Is in a state. Is a core of owner. Province owner: The country has a parliament. Mean time to happen. 720 months.Eunuchs will offer a vast array of very powerful Estate privileges, most of which will scale with their internal power in the form of crown land controlled as shown below: Note; Yes, they will start with nearly 60% crown land while you will start with only 15% to better represent the grip of power between the starting ruler of the Ming and his ...Bllasae Oct 6, 2014 @ 11:28am. Originally posted by shoki: nope only land conections count. The easiest way to form spain is to get a ruler of opposite sex than aragon on your throne or on his throne before 1500. With this the iberian wedding event triggers and aragon get's under a personal union with you.Can't seize land. Hey fellers, my game is being mega autistic and won't let me seize land from estates, the reason being that I have "atleast 1 rebel controlled territory or army" when there literally is none. When the game says there is, it usually means there really is one. Even if there's no rebel on the rebel screen, it doesn't mean there ...Only event that gives you free land, that I can think of, is Fate of Neumark, which gives Brandenburg core on Neumark and the province itself. Reply Tamerlin • ... r/eu4 • I recommend for more players to play outside of Europe its one of the biggest traps in the game as three is many amazingly fun nations in the game . ...But while Europa Universalis II offered a staggering array of options in letting you assume control any 15th-century nation in the world and try to become a dominant power by 1815, the latest game ...It's meta. Getting all mana, dev once, sell titles, dev second time, take land. Dev your province once or twice -> you have 0.xx crownland. Sell. Ludi makes content, he is a good player, and he teaches quite a bit, but he is there to entertain first.Game history. 2023-08-14 - 10th Anniversary Community Music Pack DLC released. 2023-07-05 - Patch 1.35.6 released. 2023-04-18 - Patch 1.35 released (alongside Domination) 2022-11-23 - EU4 becomes available on GOG. 2022-09-13 - Patch 1.34 released (alongside Lions of the North)Europa Universalis IV crownland and negative absolutism bug. t-a-w.blogspot. Vote. 1 comment. Best. Add a Comment. taw • 5 min. ago. A lot of people are affected by it, and it's been in the game for ages, but due to most people not understanding how crownland share works (and in-game tooltip outright lying), most of affected people won't ...The following is a list of particularly useful console commands. A more complete list can be found at the Paradox wiki here. Command. Effect. cash. Gives you 5,000 ducats. Enter a number in after the command to change the amount. dip / adm / mil. Gives you 999 diplomacy points, administrative points, or military points.You’ll lose 10% crown land after the sale, but you can immediately regain 5% by pressing the “Seize Land” button. Note: These buttons will be unavailable if you are at war or if there are rebels active in your country. They also have a five-year cooldown once pressed. You can also gain crown land by annexing provinces. A 25% autonomy floor is only about ~10% less income in most cases, because it's only 12.5% less trade power, or roughly 5% less trade income, and Capital Area income are not affected by it. Plus, you're trading -20% tax to 0% tax (4.X% Crown Land to 34.X%). A test game with Castile dropped income from 18.91 to 17.74 after taking ESR.Go to eu4 r/eu4 • by ... My strategy is to give away all my crown land at the very start (usually do this by getting at least 2/3 of the MP privileges and then if I cant afford the 3rd I sell my land so I have 0. Then I wait a while until I get the event that gives you crown land back at the cost of a policy that reduces autonomy but you can ...Get influence ideas for a 15% reduction, and in one of the later ages there are some perks you can get to lower their liberty desire. But in the later ages your rivals can 'Agitate for liberty' in your colonies upping their liberty desire, so it kind of balances out. Release and conquer them one by one.Overview. All modifiers are sorted into one of two internal scopes: country and province. Adding country modifiers to a province scope will not work, and vice versa. All modifiers stack additively. For example, if you apply infantry_cost = 0.1 and then apply infantry_cost = 0.3, the country will have infantry_cost = 0.4 .EU4 Wiki main page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. What links here; Related changes; ... Allow Use of Crown Lands Crown land share is at least 10%, but less than 100% Lose 0.5% crownland, split between all estates, based on their Influence …To form Lotharingia as Burgundy, the player must complete the mission ‘ The Crown of Lothair ’. This requires that the player first navigate the Burgundian Succession Crisis and join the HRE. Burgundy players without the Emperor expansion and Lorraine players form Lotharingia via a decision with the same prerequisites instead. id.Indeed Portuguese sailors might one day circumnavigate the entire globe. As of 1444 Afonso is still a minor, with the daily rule of the kingdom entrusted to another uncle, Dom Pedro, Duke of Coimbra. Dom Pedro's regency has been fraught with the difficulties of controlling the strong Portuguese nobility at court, but the duke has so far been ...After you've hit 0% Crown Land on day one, wait for ESR event. Once it's popped up, Diet (20 years Influence boost that lines up with ESR revocation), Seize Land, then take the ESR option. You're now at 35% Crown Land, and can safely Sale of Title 2 more times at year 5/10, which will let your Crown Land float around the 20s for conquests.How to keep crown land high later in the game. Hi, I have a few troubles understanding the new crownland mechanic. I managed to get to 99% crownland before the absolutism era, then removed some privileges so that the estates don't go automatically to 50% loyalty equilibrium.2 Answers. If anyone else is having this problem, you just need to core 5 provinces, or the amount of provinces you need to have 5 in that place. You dont need 5 to colonize, you need 5 cores to make a colonial nation. Of course, colonize give you free cores. This is certainly the right answer now.See also: Ruler#Monarchy. Monarchy is a form of government where power is held by a single individual, i.e. the monarch. The ruler reigns until death. Several mechanics, such as royal marriages and personal unions, are mostly limited to monarchical forms of governments.For missions, if you are Spain wanting to get mission for austria pu, you can always use commands "annex" "integrate" or "colonize" to get the desired provinces. Then you click the button for restoration of union casus belli and give back the provinces by releasing the countries or "return province" button, while adding back the lost prestige. 3.Kurz nach dem posten der Frage, hab ich dann doch einen Erben bekommen und der war auch sehr gut. Selbstverständlich, ist der nach ein paar Jahren erkrankt und gestorben. Aber inzwischen ist wieder einer geboren, aber natürlich miserabel (3/1/1). Aber so unfruchtbar, war er dann wohl doch nicht. Danke für die Antwort.Forming Angevin Empire (1.35) Currently playing as England and I've moved through the missions to get the Act of Union as a parliamentary issue that can be passed. I cannot force the debate (France currently has 33 provinces and must have 25 or less for this decision) and was wondering if the issue can appear during debates.The noble one 'superiority over the crown' or something it gives all the estates increased loyalty, all the reduced advisor cost one, then as many monopolies on goods as I can leaving 1 free slot until I get over 40% crown land, once I hit 40% I give the +1 mana ones to whichever one I need more of, until I have all 3.Learn how to form a colony on Europa Universalis IV.Colonization Tips and TricksDevelopment is a province attribute, which replaces the former system of static base tax and manpower. There are three kinds of development in a province - base tax, production, and manpower, corresponding to administrative, diplomatic and military power respectively. Players can increase province development values by using …trust FRA -10. The above command would make your current country's trust in France (FRA) go down by 10 (as negative 10 was specified). Up-to-date, detailed help for the Europa Universalis IV (EU4) command trust. This page includes help on how to use the command, argument explanation and examples. This command adds the specified amount of trust ...The 10-story Jewel Changi Airport complex in Singapore finally opened on Wednesday. The world's best airport is getting even fancier. The 10-story Jewel Changi Airport complex finally opened at Singapore's namesake airport (SIN) Wednesday. ...EU4 Debug_crownland Command General Information This debug command starts a log for all crownland changes for the country with the specified country tag. Syntax debug_crownland [country tag] Country Tag The country tag of the country you wish to log all crownland changes for. Search Our Database of 304 EU4 Console Commands Charge >> ExamplesI am currently in the middle of a Japan run and have been having an issue where I try to conquer any province I lose up to 20% of my total crownland for each province I attempt to conquer.In order to set up a permanent colony, click on the unowned province you want to colonize, and click "send" to send your colonist. You'll notice your amount of colonists goes from 1/1 to 0/1. This means that you cannot colonize any other provinces without colonists. You cannot colonize an inland province, only those on the coast.Sep 4, 2023 · This block must be inserted in /Europa Universalis IV/common/estates_preload/x.txt in order to generate the proper loyalty and influence modifiers. #Define estate loyalty and influence modifiers here <estate> = { modifier_definition = { type = #Either loyalty or influence or privileges key = <key> #This is what will be referenced in other files ... Here’s a list of all the EU4 cheats: fow – Removes the fog of war. die – Kills the current ruler. winwars – Get max warscore in all wars you are currently fighting. annex or integrate ...Jun 29, 2020 · Developing gives you a little bit of crown land though (might be interesting to just get over 20 / 30 if you lack only a small amount. I agree the ingame informaiton should be improved, the tooltip for Crown Land only shows how you gain it, not how you lose it. Might also be an idea to show the impact in the peace deal. Go to eu4 r/eu4 • ... I'd never let my crown land go below 30% as long as I can help it, and the goal is to get to 60% before the age of absolutism fires. I'd also recommend taking a few little estate quests to dev up provinces because it gives you money, directly increases your crownland, and lets you take more later from loyalty. ...Crownland strategy at the start. R5: Just a little highlight on the Crownland equilibrium mechanic. I'm no EU4 scientist so it is a rough test. The more influence your estates have, the smaller your Crownland equilibrium is. That means when you conquer new lands, your crownland share will evolve differently. The less influence estates have, the ...

As long as the colonial nation is below 50% liberty desire, the bonus will be given to the overlord. Alternatively the bonus gets shared, both get the bonus or the overlord can take over the bonus for added liberty desire. Right now you only have the workaround to not colonize more than 4 provinces in the region to keep the province with the .... Sams town movies showtimes

eu4 crown land

4 The Random New World. 5 Colonization strategies by technology group. 5.1 Western technology nations. 5.2 Eastern and Anatolian nations. 5.3 Muslim nations. 5.4 Indian nations. 5.5 Chinese nations and Steppe Hordes. 5.6 Western, Eastern and Central African nations. 5.7 Native North and South American nations.The Europa Universalis IV era is divided into four ages, with each age lasting roughly 90 years.In its basic form, the different ages define which special rules are active (religious vs. absolutism) and what possible disasters may occur during said age. Ages also replace year specifications in many events and decisions.. With the Mandate of Heaven DLC, each age has a number of goals for ...Sep 4, 2023 · This block must be inserted in /Europa Universalis IV/common/estates_preload/x.txt in order to generate the proper loyalty and influence modifiers. #Define estate loyalty and influence modifiers here <estate> = { modifier_definition = { type = #Either loyalty or influence or privileges key = <key> #This is what will be referenced in other files ... American_Lobster • 6 yr. ago. In order to colonize you need to: Choose exploration idea and get to new world quest. This allows you to explore the oceans. Build a few light ships and get an explorer (Castile gets a free one, but rather late imo), as they are the fastest and will be important for trade later.To form the Roman Empire u need to "owns all provinces of the regions of Italy, France, Iberia, Balkans, Anatolia and Mashriq.owns Fez, Tunis, Cairo, London, York, Zeeland and Wien." To see the decision u have to own the province of Rome Christian or pagan. Also, u can't play as Papal State, Holy Roman Empire, or Kindom of God. Wiki.After running this command, check the console to see land share debug output. Up-to-date, detailed help for the Europa Universalis IV (EU4) command print_estate_land_share. This page includes help on how to use the command, argument explanation and examples. This debug command logs to the console the current land shares for estates or crowns.You can create a file "Documents/Paradox Interactive/Europa Universalis IV/run.txt" with the following contents: change_estate_land_share = { estate = all share = -1 } And then use the command run run.txt to execute it. It removes 1% land from all estates and increases crownland accordingly. You can change the number to get different effects ...When you take new land the estate (and crown) land share tends towards the ratio of the estates' influence, with the Crown always counting as having an influence of 60%. So if all the estates have 60% influence the land share won't change, if the average estate influence is more than 60% the estates will gain land, and if it's less than 60% the ...The first idea in the group will give you a colonist which is what you use to colonize empty provinces. If an uncolonized province is within your colonial range you can send a colonist to it. Your colonial range is the distance from which you can core a province and you can use the colonial mapmode and possible colonies page in the ledger to ...Jul 21, 2023 · This privilege is added through the event Estate Statutory Rights when the country has a crown land share of ≤ 10% for monarchies with a nobility estate. +25 Minimum autonomy. Every estate loses 30% of their land share and gives it to the crown. Can not be revoked for 20 years. Boyars - Rynda Infantry −5: 5.0: 5.0 This block must be inserted in /Europa Universalis IV/common/estates_preload/x.txt in order to generate the proper loyalty and influence modifiers. #Define estate loyalty and influence modifiers here <estate> = { modifier_definition = { type = #Either loyalty or influence or privileges key = <key> #This is what will be referenced in other files ...Potential requirements. Has government type where: Has the English Parliament. Is player-controlled. Playing with normal or historical nations. The country was never an end-game tag. None of: Great Britain exists. None of: Is Angevin Kingdom.Stay above 20 crown land, maybe 30. Ming can get subjugation CB vs Korchin from nobility mission, but game files seem to say target nation needs to have fewer than 4 prov? Someone should try to abuse the factors to get subjugation cb on demand, seems really powerful. Events are similar/same to 1.29, so expect spontaneous loyalty/influence hits.Jun 16, 2020 · crownland is an easy mechanic to push to top. you can seize 5% land every 5 years and so far all I saw was weak stacks of 3-4k rebels show up each time you do it. if you pay attention to it you will push the number up real quick. You even get bonuses like 15% extra tax if you have enough crown land. Can somebody remind pdx to fix the crownland. Since they are fixing bugs and stuff, the crownland dividing thing when expanding is bugged. Its supposed to increase your crownland but you instead lose it and estates gain more land even though your influence is below 60. Report the bug on the forums.A native tribe is the government form of all native tribes in North and South America that are not Nahuatl, Mayan or Inti faith, and all Aboriginal tribes in Australia. These governments don't use legitimacy, republican tradition or any other type of government strength value. There is no heir system: at ruler's death, a new one is generated ....

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